Animations Silverlight

    xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' 
    xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
    xmlns:d='http://schemas.microsoft.com/expression/blend/2008' 
    xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' 
    mc:Ignorable='d' 
    d:DesignWidth='640' 
    d:DesignHeight='480'>
    
        
            
                
            

        
        
            
                
            

        
    


//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
    public partial class MainPage : UserControl
    {
        private TimeSpan lastRender;
        double time = 0;
        double dt = 0;
        public MainPage()
        {
            lastRender = TimeSpan.FromTicks(DateTime.Now.Ticks);
            CompositionTarget.Rendering += StartAnimation;
        }
        private void StartAnimation(object sender, EventArgs e)
        {
            RenderingEventArgs renderArgs = (RenderingEventArgs)e;
            dt = (renderArgs.RenderingTime - lastRender).TotalSeconds;
            lastRender = renderArgs.RenderingTime;
            double x = 180 + 150 * Math.Cos(2 * time);
            double y = 180 + 75 * Math.Sin(2 * time);
            ball1.Center = new Point(x, y);
            time += dt; 
        }
    }
}