xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation'
xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
xmlns:d='http://schemas.microsoft.com/expression/blend/2008'
xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006'
mc:Ignorable='d'
d:DesignWidth='640' d:DesignHeight='480'>
//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace SilverlightApplication3
{
public partial class MainPage : UserControl
{
private Storyboard MoveRight = new Storyboard();
public MainPage()
{
InitializeComponent();
DoubleAnimationUsingKeyFrames Anim = new DoubleAnimationUsingKeyFrames();
Storyboard.SetTargetName(Anim, "Rectangle");
Anim.SetValue(Storyboard.TargetPropertyProperty, new PropertyPath("(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.X)"));
Anim.BeginTime = new TimeSpan(0, 0, 0);
SplineDoubleKeyFrame SKeyFrame = new SplineDoubleKeyFrame();
SKeyFrame.KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.5));
SKeyFrame.Value = 150;
Anim.KeyFrames.Add(SKeyFrame);
MoveRight.Children.Add(Anim);
DoubleAnimationUsingKeyFrames YAnim = new DoubleAnimationUsingKeyFrames();
Storyboard.SetTargetName(YAnim, "Rectangle");
YAnim.SetValue(Storyboard.TargetPropertyProperty, new PropertyPath("(UIElement.RenderTransform).(TransformGroup.Children)[3].(TranslateTransform.Y)"));
YAnim.BeginTime = new TimeSpan(0, 0, 0);
SplineDoubleKeyFrame SKeyFrame1 = new SplineDoubleKeyFrame();
SKeyFrame1.KeyTime = KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.5));
SKeyFrame1.Value = 150;
YAnim.KeyFrames.Add(SKeyFrame1);
MoveRight.Children.Add(YAnim);
MoveRight.FillBehavior = FillBehavior.Stop;
LayoutRoot.Resources.Add("MoveRight", MoveRight);
Rectangle.MouseEnter += new MouseEventHandler(Rectangle_MouseEnter);
}
private void Rectangle_MouseEnter(object sender, MouseEventArgs e)
{
MoveRight.Begin();
}
}
}