GUI Windows Form C#

/*
Professional Windows GUI Programming Using C#
by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury, 
   Zach Greenvoss, Shripad Kulkarni, Neil Whitlow
Publisher: Peer Information
ISBN: 1861007663
*/
using System.Drawing.Printing;
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
//Need Printing namespace
using System.Drawing.Printing;
namespace PrinterCaps1
{
    public class PrinterCaps1 : System.Windows.Forms.Form
    {
        private System.ComponentModel.Container components = null;
        public PrinterCaps1()
        {
            InitializeComponent();
        }
        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }
        #region Windows Form Designer generated code
        /// 
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// 

        private void InitializeComponent()
        {
            // 
            // PrinterCaps1
            // 
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
            this.ClientSize = new System.Drawing.Size(292, 266);
            this.Name = "PrinterCaps1";
            this.Text = "Printer Caps";
            this.Paint += new System.Windows.Forms.PaintEventHandler(this.PrinterCaps1_Paint);
        }
        #endregion
        /// 
        /// The main entry point for the application.
        /// 

        [STAThread]
        static void Main() 
        {
            Application.Run(new PrinterCaps1());
        }
        private void PrinterCaps1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
        {
            PrinterSettings pSettings = new PrinterSettings();
            Font printFont = new Font("Arial", 10);
   
            //Position
            int nTextPosY = 0;
            int nTextPosX = 5;
            int nHeight = (int)printFont.GetHeight(e.Graphics);
            foreach(string sPtr in PrinterSettings.InstalledPrinters)
            {
                //pSettings.PrinterName = sPtr;
                pSettings.PrinterName = "BadName";
                //if(pSettings.IsValid)
                //{
                    e.Graphics.DrawString(sPtr, printFont,Brushes.Black, nTextPosX, nTextPosY + 5);
                    e.Graphics.DrawString("Can Duplex: " + pSettings.CanDuplex.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight));
                    e.Graphics.DrawString("Is Default: " + pSettings.IsDefaultPrinter.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*2));
                    e.Graphics.DrawString("Is Plotter: " + pSettings.IsPlotter.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*3));
                    e.Graphics.DrawString("Landscape Angle: " + pSettings.LandscapeAngle.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*4));
                    e.Graphics.DrawString("Maximum Copies: " + pSettings.MaximumCopies.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*5));
                    e.Graphics.DrawString("Maximum Page: " + pSettings.MaximumPage.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*6));
                    e.Graphics.DrawString("Minimum Page: " + pSettings.MinimumPage.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*7));
                    e.Graphics.DrawString("Supports Color: " + pSettings.SupportsColor.ToString(), 
                        printFont,Brushes.Black, nTextPosX + 10, nTextPosY + (5 + nHeight*8));
                    nTextPosY = nTextPosY + ((5 + nHeight*8) + nHeight);
                //}
            }
            return;
        }
    }
}