#include "stdafx.h"
using namespace System;
enum class PrimeColors { Red, Blue, Yellow };
void main()
{
PrimeColors color;
color = PrimeColors::Blue;
switch (color)
{
case PrimeColors::Red :
Console::WriteLine("Red");
break;
case PrimeColors::Blue :
Console::WriteLine("Blue");
break;
case PrimeColors::Yellow :
Console::WriteLine("Yellow");
break;
}
Console::WriteLine(color.ToString());
}