Delegate Visual C++ .NET

#include "stdafx.h"
using namespace System;
ref class MyEventArgs : EventArgs
{
   public:
     property String^ Info;
     MyEventArgs(String^ info)
     {
        Info = info;
     }
};
delegate void MyEventHandler(Object^ sender, MyEventArgs^ args);
ref class EventSender
{
   public:
   event MyEventHandler^ MyEvent;
   void Fire(MyEventArgs^ args)
   {
      MyEvent(this, args);
   }
};
ref class EventReceiver
{
   public:
      void OnMyEvent(Object^ sender, MyEventArgs^ args)
      {
         Console::WriteLine("My Event with info: " + args->Info );
      }
      void SetUpToReceive(EventSender^ sender)
      {
          sender->MyEvent += gcnew MyEventHandler(this, &EventReceiver::OnMyEvent);
      }
};
int main()
{
    EventReceiver^ receiver = gcnew EventReceiver();
    EventSender^ sender = gcnew EventSender();
    receiver->SetUpToReceive(sender);
    MyEventArgs^ myargs = gcnew MyEventArgs("abc");
    sender->Fire(myargs);
}