#include "stdafx.h"
#using
using namespace System;
struct Point {
private: int x;
public:
void translate(int xx){x += xx;}
void setX(int xx){x = xx;}
int getX(){return x;}
};
int main(void) {
Point point;
point.setX(10);
point.translate(10);
Console::Write("x = ");
Console::WriteLine(point.getX());
return 0;
}