#include "stdafx.h"
using namespace System;
using namespace System::Threading;
ref class MyThread
{
public:
static void ThreadFunc(Object ^Name);
};
void MyThread::ThreadFunc(Object ^Name)
{
Thread ^thr = Thread::CurrentThread;
try
{
for (int i = 0; i < 100; i++)
{
Console::WriteLine("{0} {1}", Name, i.ToString());
Thread::Sleep(1);
}
return;
}
catch (ThreadAbortException^)
{
Console::WriteLine("{0} Aborted", Name);
}
}
void main()
{
Thread ^thr1 = gcnew Thread(gcnew ParameterizedThreadStart(&MyThread::ThreadFunc));
Thread ^thr2 = gcnew Thread(gcnew ParameterizedThreadStart(&MyThread::ThreadFunc));
thr1->Start("Thread1");
thr2->Start("Thread2");
Thread::Sleep(2);
thr1->Abort();
Thread::Sleep(4);
thr2->Abort();
try
{
thr1->Start();
}
catch (ThreadStateException ^tse)
{
Console::WriteLine(tse->ToString());
}
}