Network C#

using System;
using System.Net;
using System.Net.Sockets;
public class SockProp {
   public static void Main()
   {
      IPAddress ia = IPAddress.Parse("127.0.0.1");
      IPEndPoint ie = new IPEndPoint(ia, 8000);
      Socket test = new Socket(AddressFamily.InterNetwork,
                   SocketType.Stream, ProtocolType.Tcp);
      Console.WriteLine("AddressFamily: {0}",test.AddressFamily);
      Console.WriteLine("SocketType: {0}",test.SocketType);
      Console.WriteLine("ProtocolType: {0}",test.ProtocolType);
      Console.WriteLine("Blocking: {0}", test.Blocking);
      test.Blocking = false;
      Console.WriteLine("new Blocking: {0}",test.Blocking);
      Console.WriteLine("Connected: {0}", test.Connected);
      test.Bind(ie);
      IPEndPoint iep = (IPEndPoint)test.LocalEndPoint;
      Console.WriteLine("Local EndPoint: {0}",iep.ToString());
      test.Close();
   }
}