class MyRectangle
{
private uint width;
private uint height;
private uint area;
public uint Width
{
get
{
return width;
}
set
{
width = value;
ComputeArea();
}
}
public uint Height
{
get
{
return height;
}
set
{
height = value;
ComputeArea();
}
}
public uint Area
{
get
{
return area;
}
}
private void ComputeArea()
{
area = width * height;
}
}