using System;
struct Point
{
public int X;
public int Y;
}
class MainClass
{
static void Main()
{
Point p1, p2, p3;
p1.X = 10; p1.Y = 10;
p2.X = 20; p2.Y = 20;
p3.X = p1.X + p2.X;
p3.Y = p1.Y + p2.Y;
Console.WriteLine("p1: {0}, {1}", p1.X, p1.Y);
Console.WriteLine("p2: {0}, {1}", p2.X, p2.Y);
Console.WriteLine("p3: {0}, {1}", p3.X, p3.Y);
}
}
p1: 10, 10
p2: 20, 20
p3: 30, 30