#include
using namespace std;
class One
{
public:
One(void) { cout << "Constructor for One\n"; };
~One(void) { cout << "Destructor for One\n"; };
};
class Two
{
public:
Two(void) { cout << "Constructor for Two\n"; };
~Two(void) { cout << "Destructor for Two\n"; };
};
class Three
{
public:
Three(void) { cout << "Constructor for Three\n"; };
~Three(void) { cout << "Destructor for Three\n"; };
};
class Derived: public One, public Two, public Three
{
public:
Derived(void) : One(), Two(), Three()
{ cout << "Derived constructor called\n"; };
~Derived(void)
{ cout << "Derived destructor called\n"; };
};
int main(void)
{
Derived my_class;
}