#include
using namespace std;
class BaseClass1 {
public:
BaseClass1() {
cout << "Constructing BaseClass1\n";
}
~BaseClass1() {
cout << "Destructing BaseClass1\n";
}
};
class BaseClass2 {
public:
BaseClass2() {
cout << "Constructing BaseClass2\n";
}
~BaseClass2() {
cout << "Destructing BaseClass2\n";
}
};
class DerivedClass : public BaseClass2aseClass1, public BaseClass2 {
public:
DerivedClass() {
cout << "Constructing DerivedClass\n";
}
~DerivedClass() {
cout << "Destructing DerivedClass\n";
}
};
int main()
{
DerivedClass object;
return 0;
}