#include
#include
using namespace std;
template class MyClass {
CoordType x, y;
public:
MyClass(CoordType i, CoordType j) {
x = i;
y = j;
}
void show() {
cout << x << ", " << y << endl;
}
};
int main()
{
MyClass object1(1, 2), object2(3, 4);
object1.show();
object2.show();
MyClass object3(0.0, 0.23), object4(10.19, 3.098);
object3.show();
object4.show();
return 0;
}