#include
using namespace std;
class ThreeDimension {
public:
int X;
int Y;
int Z;
};
int main() {
ThreeDimension myDimension;
int range;
// Assign values to fields in myDimension.
myDimension.X = 7;
myDimension.Y = 16;
myDimension.Z = 21;
// Compute the range assuming a full tank of gas.
range = myDimension.Y * myDimension.Z;
cout << range;
return 0;
}
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