#include
using namespace std;
class MyClass {
public:
MyClass(int i) { val=i; }
int val;
int double_val() { return val+val; }
};
int main()
{
int MyClass::*data; // data member pointer
int (MyClass::*func)(); // function member pointer
MyClass ob1(1), ob2(2); // create objects
MyClass *p1, *p2;
p1 = &ob1; // access objects through a pointer
p2 = &ob2;
data = &MyClass::val; // get offset of val
func = &MyClass::double_val; // get offset of double_val()
cout << "Here are values: ";
cout << p1->*data << " " << p2->*data << "\n";
cout << "Here they are doubled: ";
cout << (p1->*func)() << " ";
cout << (p2->*func)() << "\n";
return 0;
}