#include
using namespace std;
class MyClass {
static int num;
public:
void setI(int i) { num = i; };
void display() { cout << num << " "; }
};
int MyClass::num; // define num
int main()
{
MyClass a, b;
a.display(); // prints 0
b.display(); // prints 0
a.setI(10); // set static num to 10
a.display(); // prints 10
b.display(); // also prints 10
return 0;
}
0 0 10 10