#include
#include
#include
#include
using namespace std;
template
void print(T& c){
for( typename T::iterator i = c.begin(); i != c.end(); i++ ){
std::cout << *i << endl;
}
}
class Auction_item
{
public:
Auction_item( const string& name = "nothing",
int minimum_bid = 0 );
int minimum_bid() const;
string name() const;
private:
int minimum_bid_;
string name_;
};
inline
Auction_item::Auction_item( const string& name, int minimum_bid )
: name_( name ), minimum_bid_( minimum_bid )
{}
inline
int Auction_item::minimum_bid() const{ return minimum_bid_; }
inline
string Auction_item::name() const{ return name_; }
int main( )
{
vector v( 5 );
v[0] = Auction_item( "A", 150 );
v[1] = Auction_item( "B", 10 );
v[2] = Auction_item( "C", 75 );
v[3] = Auction_item( "D", 20 );
v[4] = Auction_item( "E", 100 );
deque items;
// load auction items with cheap ones in front, expensive at back
const int min_expensive_item = 50;
for( vector::iterator i = v.begin();
i != v.end(); ++i )
if( i->minimum_bid() >= min_expensive_item )
items.push_back( *i );
else
items.push_front( *i );
// sell the items
bool sell_cheap = true;
while( !items.empty() )
{
if( sell_cheap )
{
cout << items.front().name()
<< " for a minimum bid of "
<< items.front().minimum_bid() << endl;
items.pop_front();
}
else
{
cout << "Now selling: a " << items.back().name()
<< " for a minimum bid of "
<< items.back().minimum_bid() << endl;
items.pop_back();
}
// Alternate selling cheap and expensive
sell_cheap = !sell_cheap;
}
}