#include
class Num
{
friend Num operator+(Num ob, int i);
friend Num operator+(int i, Num ob);
int count;
public:
Num(int cc=0){
count=cc;
}
Num& operator=(int i);
void Show(){
cout < }
};
Num& Num::operator=(int i){
count=i;
return *this;
}
Num operator+(Num ob, int i) // This handles ob+int.
{
Num temp;
temp.count=ob.count+i;
return temp;
}
Num operator+(int i, Num ob) // This handles int+ob.
{
Num temp;
temp.count=ob.count+i;
return temp;
}
main(void)
{
Num obj;
obj=10;
obj.Show();
obj=10+obj;
obj.Show();
obj=obj+12;
obj.Show();
return 0;
}
10
20
32