Delphi 32 version of the Pascal CRT unit.
Contributor: FRANK ZIMMER
Implementation of Turbo Pascal CRT-Unit for Win32
Console Subsystem
_________________ Make file CRT32.inf ________________________________
filename=Crt32
replacements=
fileversion=1.0.0127
filedescription=Implementation of Turbo Pascal CRT-Unit for Win32 Console Subsystem
target=Delphi 2.0
author name=Frank Zimmer
author e-mail=fzimmer@compuserve.com
autor URL=
file status=freeware
full source=
category=Miscellaneous
_________________ Make file CRT32.int ________________________________
{$APPTYPE CONSOLE}
unit crt32;
{# freeware}
{# version 1.0.0127}
{# Date 18.01.1997}
{# Author Frank Zimmer}
{# description
Copyright © 1997, Frank Zimmer, 100703.1602@compuserve.com
Version: 1.0.0119
Date: 18.01.1997
an Implementation of Turbo Pascal CRT-Unit for Win32 Console Subsystem
testet with Windows NT 4.0
At Startup you get the Focus to the Console!!!!
implemention now ( *are not in the original Crt-Unit):
Procedure and Function:
ClrScr
ClrEol
WhereX
WhereY
GotoXY
InsLine
DelLine
HighVideo
LowVideo
NormVideo
TextBackground
TextColor
Delay // use no processtime
KeyPressed
ReadKey // use no processtime
Sound // with Windows NT your could use the Variables SoundFrequenz, SoundDuration
NoSound
*TextAttribut // Set TextBackground and TextColor at the same time, usefull for Lastmode
*FlushInputBuffer // Flush the Keyboard and all other Events
*ConsoleEnd // output of 'Press any key' and wait for key input when not pipe
*Pipe // True when the output is redirected to a pipe or a file
Variables:
WindMin // the min. WindowRect
WindMax // the max. WindowRect
*ViewMax // the max. ConsoleBuffer start at (1,1);
TextAttr // Actual Attributes only by changing with this Routines
LastMode // Last Attributes only by changing with this Routines
*SoundFrequenz // with Windows NT your could use thise Variables
*SoundDuration // how long bells the speaker -1 until ??, default = -1
*HConsoleInput // the Input-handle;
*HConsoleOutput // the Output-handle;
*HConsoleError // the Error-handle;
This Source is freeware, have fun :-)
History
23.01.97 Sound, delay, Codepage inserted and setfocus to the console
24.01.97 Redirected status
}
interface
uses windows,messages;
{$ifdef win32}
const
Black = 0;
Blue = 1;
Green = 2;
Cyan = 3;
Red = 4;
Magenta = 5;
Brown = 6;
LightGray = 7;
DarkGray = 8;
LightBlue = 9;
LightGreen = 10;
LightCyan = 11;
LightRed = 12;
LightMagenta = 13;
Yellow = 14;
White = 15;
Function WhereX: integer;
Function WhereY: integer;
procedure ClrEol;
procedure ClrScr;
procedure InsLine;
Procedure DelLine;
Procedure GotoXY(const x,y:integer);
procedure HighVideo;
procedure LowVideo;
procedure NormVideo;
procedure TextBackground(const Color:word);
procedure TextColor(const Color:word);
procedure TextAttribut(const Color,Background:word);
procedure Delay(const ms:integer);
function KeyPressed:boolean;
function ReadKey:Char;
Procedure Sound;
Procedure NoSound;
procedure ConsoleEnd;
procedure FlushInputBuffer;
Function Pipe:boolean;
var
HConsoleInput:thandle;
HConsoleOutput:thandle;
HConsoleError:Thandle;
WindMin:tcoord;
WindMax:tcoord;
ViewMax:tcoord;
TextAttr : Word;
LastMode : Word;
SoundFrequenz :Integer;
SoundDuration : Integer;
{$endif win32}
implementation
_________________ Make file CRT32.pas ________________________________
{$APPTYPE CONSOLE}
unit crt32;
{# freeware}
{# version 1.0.0127}
{# Date 18.01.1997}
{# Author Frank Zimmer}
{# description
Copyright © 1997, Frank Zimmer, 100703.1602@compuserve.com
Version: 1.0.0119
Date: 18.01.1997
an Implementation of Turbo Pascal CRT-Unit for Win32 Console Subsystem
testet with Windows NT 4.0
At Startup you get the Focus to the Console!!!!
( with * are not in the original Crt-Unit):
Procedure and Function:
ClrScr
ClrEol
WhereX
WhereY
GotoXY
InsLine
DelLine
HighVideo
LowVideo
NormVideo
TextBackground
TextColor
Delay // use no processtime
KeyPressed
ReadKey // use no processtime
Sound // with Windows NT your could use the Variables SoundFrequenz, SoundDuration
NoSound
*TextAttribut // Set TextBackground and TextColor at the same time, usefull for Lastmode
*FlushInputBuffer // Flush the Keyboard and all other Events
*ConsoleEnd // output of 'Press any key' and wait for key input when not pipe
*Pipe // True when the output is redirected to a pipe or a file
Variables:
WindMin // the min. WindowRect
WindMax // the max. WindowRect
*ViewMax // the max. ConsoleBuffer start at (1,1);
TextAttr // Actual Attributes only by changing with this Routines
LastMode // Last Attributes only by changing with this Routines
*SoundFrequenz // with Windows NT your could use these Variables
*SoundDuration // how long bells the speaker -1 until ??, default = -1
*HConsoleInput // the Input-handle;
*HConsoleOutput // the Output-handle;
*HConsoleError // the Error-handle;
This Source is freeware, have fun :-)
History
18.01.97 the first implementation
23.01.97 Sound, delay, Codepage inserted and setfocus to the console
24.01.97 Redirected status
}
interface
uses windows,messages;
{$ifdef win32}
const
Black = 0;
Blue = 1;
Green = 2;
Cyan = 3;
Red = 4;
Magenta = 5;
Brown = 6;
LightGray = 7;
DarkGray = 8;
LightBlue = 9;
LightGreen = 10;
LightCyan = 11;
LightRed = 12;
LightMagenta = 13;
Yellow = 14;
White = 15;
Function WhereX: integer;
Function WhereY: integer;
procedure ClrEol;
procedure ClrScr;
procedure InsLine;
Procedure DelLine;
Procedure GotoXY(const x,y:integer);
procedure HighVideo;
procedure LowVideo;
procedure NormVideo;
procedure TextBackground(const Color:word);
procedure TextColor(const Color:word);
procedure TextAttribut(const Color,Background:word);
procedure Delay(const ms:integer);
function KeyPressed:boolean;
function ReadKey:Char;
Procedure Sound;
Procedure NoSound;
procedure ConsoleEnd;
procedure FlushInputBuffer;
Function Pipe:boolean;
var
HConsoleInput:tHandle;
HConsoleOutput:thandle;
HConsoleError:Thandle;
WindMin:tcoord;
WindMax:tcoord;
ViewMax:tcoord;
TextAttr : Word;
LastMode : Word;
SoundFrequenz :Integer;
SoundDuration : Integer;
{$endif win32}
implementation
{$ifdef win32}
uses sysutils;
var
StartAttr:word;
OldCP:integer;
CrtPipe : Boolean;
German : boolean;
procedure ClrEol;
var tC :tCoord;
Len,Nw: integer;
Cbi : TConsoleScreenBufferInfo;
begin
GetConsoleScreenBufferInfo(HConsoleOutput,cbi);
len := cbi.dwsize.x-cbi.dwcursorposition.x;
tc.x := cbi.dwcursorposition.x;
tc.y := cbi.dwcursorposition.y;
FillConsoleOutputAttribute(HConsoleOutput,textattr,len,tc,nw);
FillConsoleOutputCharacter(HConsoleOutput,#32,len,tc,nw);
end;
procedure ClrScr;
var tc :tcoord;
nw: integer;
cbi : TConsoleScreenBufferInfo;
begin
getConsoleScreenBufferInfo(HConsoleOutput,cbi);
tc.x := 0;
tc.y := 0;
FillConsoleOutputAttribute(HConsoleOutput,textattr,cbi.dwsize.x*cbi.dwsize.y,tc,nw);
FillConsoleOutputCharacter(HConsoleOutput,#32,cbi.dwsize.x*cbi.dwsize.y,tc,nw);
setConsoleCursorPosition(hconsoleoutput,tc);
end;
Function WhereX: integer;
var cbi : TConsoleScreenBufferInfo;
begin
getConsoleScreenBufferInfo(HConsoleOutput,cbi);
result := tcoord(cbi.dwCursorPosition).x+1
end;
Function WhereY: integer;
var cbi : TConsoleScreenBufferInfo;
begin
getConsoleScreenBufferInfo(HConsoleOutput,cbi);
result := tcoord(cbi.dwCursorPosition).y+1
end;
Procedure GotoXY(const x,y:integer);
var coord :tcoord;
begin
coord.x := x-1;
coord.y := y-1;
setConsoleCursorPosition(hconsoleoutput,coord);
end;
procedure InsLine;
var
cbi : TConsoleScreenBufferInfo;
ssr:tsmallrect;
coord :tcoord;
ci :tcharinfo;
nw:integer;
begin
getConsoleScreenBufferInfo(HConsoleOutput,cbi);
coord := cbi.dwCursorPosition;
ssr.left := 0;
ssr.top := coord.y;
ssr.right := cbi.srwindow.right;
ssr.bottom := cbi.srwindow.bottom;
ci.asciichar := #32;
ci.attributes := cbi.wattributes;
coord.x := 0;
coord.y := coord.y+1;
ScrollConsoleScreenBuffer(HconsoleOutput,ssr,nil,coord,ci);
coord.y := coord.y-1;
FillConsoleOutputAttribute(HConsoleOutput,textattr,cbi.dwsize.x*cbi.dwsize.y,coord,nw);
end;
procedure DelLine;
var
cbi : TConsoleScreenBufferInfo;
ssr:tsmallrect;
coord :tcoord;
ci :tcharinfo;
nw:integer;
begin
getConsoleScreenBufferInfo(HConsoleOutput,cbi);
coord := cbi.dwCursorPosition;
ssr.left := 0;
ssr.top := coord.y+1;
ssr.right := cbi.srwindow.right;
ssr.bottom := cbi.srwindow.bottom;
ci.asciichar := #32;
ci.attributes := cbi.wattributes;
coord.x := 0;
coord.y := coord.y;
ScrollConsoleScreenBuffer(HconsoleOutput,ssr,nil,coord,ci);
FillConsoleOutputAttribute(HConsoleOutput,textattr,cbi.dwsize.x*cbi.dwsize.y,coord,nw);
end;
procedure TextBackground(const Color:word);
begin
LastMode := TextAttr;
textattr := (color shl 4) or (textattr and $f);
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure TextColor(const Color:word);
begin
LastMode := TextAttr;
textattr := (color and $f) or (textattr and $f0);
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure TextAttribut(const Color,Background:word);
begin
LastMode := TextAttr;
textattr := (color and $f) or (Background shl 4);
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure HighVideo;
begin
LastMode := TextAttr;
textattr := textattr or $8;
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure LowVideo;
begin
LastMode := TextAttr;
textattr := textattr and $f7;
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure NormVideo;
begin
LastMode := TextAttr;
textattr := startAttr;
SetConsoleTextAttribute(hconsoleoutput,textattr);
end;
procedure FlushInputBuffer;
begin
FlushConsoleInputBuffer(hconsoleinput)
end;
function keypressed:boolean;
var NumberOfEvents:integer;
begin
GetNumberOfConsoleInputEvents(hconsoleinput,NumberOfEvents);
result := NumberOfEvents > 0;
end;
function ReadKey: Char;
var
NumRead: Integer;
InputRec: TInputRecord;
begin
while not ReadConsoleInput(HConsoleInput,
InputRec,
1,
NumRead) or
(InputRec.EventType <> KEY_EVENT) do;
Result := InputRec.KeyEvent.AsciiChar
end;
procedure delay(const ms:integer);
begin
sleep(ms);
end;
Procedure Sound;
begin
windows.beep(SoundFrequenz,soundduration);
end;
Procedure NoSound;
begin
windows.beep(soundfrequenz,0);
end;
procedure ConsoleEnd;
begin
if isconsole and not crtpipe then
begin
if wherex > 1 then writeln;
textcolor(green);
setfocus(GetCurrentProcess);
if german then write('Bitte eine Taste drücken!')
else write('Press any key!');
normvideo;
FlushInputBuffer;
ReadKey;
FlushInputBuffer;
end;
end;
function Pipe:boolean;
begin
result := crtpipe;
end;
procedure init;
var
cbi : TConsoleScreenBufferInfo;
tc : tcoord;
begin
SetActiveWindow(0);
HConsoleInput := GetStdHandle(STD_InPUT_HANDLE);
HConsoleOutput := GetStdHandle(STD_OUTPUT_HANDLE);
HConsoleError := GetStdHandle(STD_Error_HANDLE);
if getConsoleScreenBufferInfo(HConsoleOutput,cbi) then
begin
TextAttr := cbi.wAttributes;
StartAttr := cbi.wAttributes;
lastmode := cbi.wAttributes;
tc.x := cbi.srwindow.left+1;
tc.y := cbi.srwindow.top+1;
windmin := tc;
ViewMax := cbi.dwsize;
tc.x := cbi.srwindow.right+1;
tc.y := cbi.srwindow.bottom+1;
windmax := tc;
crtpipe := false;
end else crtpipe := true;
SoundFrequenz := 1000;
SoundDuration := -1;
oldCp := GetConsoleoutputCP;
SetConsoleoutputCP(1252);
german := $07 = (LoWord(GetUserDefaultLangID) and $3ff);
end;
initialization
init;
finalization
SetConsoleoutputCP(oldcp);
{$endif win32}
end.