Files Delphi

Title: Resources inside .exe files
Question: How to add/update & delete resources inside exe files.
Answer:
After a lot of digging and searching, I've found the way to add/update/delete resources inside exe files.
This little snippet works great for small files, but for some currently unknown reason it screws up the exe file when you try to add a large resource on 1mb. If anyone know how to bypass this, please post a little note on how to do this! :)
Uses Classes, Windows, SysUtils, Dialogs;
Type
TBuffer = Array[0..0] of Byte;
PBuffer = ^TBuffer;
Var
FS : TFileStream;
ResourceHandle : THandle;
DataLength : DWord;
Data : PBuffer;
Ok : Boolean;
Begin
ResourceHandle := BeginUpdateResource(pChar('d:\someexefile.exe'), False);
IF (ResourceHandle 0) Then
Begin
FS := TFileStream.Create('d:\somebitmap.bmp', fmOpenRead);
FS.Seek(0, soFromBeginning);
DataLength := FS.Size;
GetMem(Data, DataLength);
FS.Read(Data^, DataLength);
FS.Free;
Ok := True;
IF (not UpdateResource(ResourceHandle, RT_RCDATA, pChar('MyNewResource'), LANG_SYSTEM_DEFAULT{MakeLangID(LANG_NEUTRAL, SUBLANG_NEUTRAL)}, Data, DataLength)) Then Ok := False;
IF (not EndUpdateResource(ResourceHandle, False)) Then Ok := False;
IF (Ok) Then ShowMessage('Update of resources successful!')
Else ShowMessage('Update of resources failed!');
FreeMem(Data);
End;
End.