package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var crTest:Car = new Car("A", "B", "C");
}
}
}
class Car {
private var _sMake:String = null;
private var _sModel:String = null;
private var _sExteriorColor:String = null;
private var _nMileage:Number;
public function Car(sMake:String,
sModel:String,
sExteriorColor:String)
{
_sMake = sMake;
_sModel = sModel;
_sExteriorColor = sExteriorColor;
_nMileage = 0;
}
}