package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var rBunny:Rabbit = new Rabbit();
rBunny.eat();
}
}
}
class Mammal {
public function eat():void {
trace("mammal");
}
}
class Rabbit extends Mammal {
public override function eat():void {
super.eat();
trace("rabbit");
}
}