package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var myVariable:Number = 5;
var myVariablePlusOne:Number = incrementByOne(myVariable);
trace(myVariable);
trace(myVariablePlusOne);
}
function incrementByOne(nValue:Number):Number{
nValue++;
return nValue;
}
}
}
// 5
// 6