import flash.display.GradientType;
import flash.display.Sprite;
import flash.geom.Matrix;
class Ball extends Sprite {
public function Ball() {
var colors:Array = [];
var pMatrix:Matrix = new Matrix();
pMatrix.createGradientBox(70, 70, 0, -45, -32);
graphics.beginGradientFill(GradientType.RADIAL, [0xFF0000,0x330000], [1,1], [0,0xFF], pMatrix);
graphics.drawCircle(0, 0, 25);
graphics.endFill();
}
}