package
{
import flash.display.*;
import flash.geom.Matrix;
public class Main extends Sprite
{
public function Main()
{
var shape:Sprite = new Sprite();
shape.x = 100;
shape.y = 100;
var mxBox:Matrix = new Matrix();
mxBox.createGradientBox(200, 200);
shape.graphics.lineStyle(25);
shape.graphics.lineGradientStyle("linear", [0xFFFF00, 0x00FFFF], [100, 100], [0x00, 0xFF], mxBox, "reflect", "linearRGB");
shape.graphics.curveTo(200, -100, 400, 0);
shape.graphics.lineTo(400, 200);
shape.graphics.lineTo(0, 200);
shape.graphics.lineTo(0, 0);
shape.graphics.endFill();
addChild(shape);
}
}
}