package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var j:Number;
for (var i:Number = 0; i < 3; i++){
trace(i);
for (j = 100; j > 97; j--){
trace("\t" + j);
}
}
}
}
}
0
100
99
98
1
100
99
98
2
100
99
98