for (var element:String in targetObject) {
// do some action
}
package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var weather:Object = new Object();
weather.temp = 45;
weather.conditions = "rain";
weather.pressure = 970;
for (var element:String in weather) {
trace(element + ": " + weather[element]);
}
}
}
}