package{
import flash.display.Sprite;
public class Main extends Sprite{
public function Main(){
var sum:Number = 0;
while (sum < 100) {
trace(sum + " - not there yet.");
var random:Number = Math.ceil(Math.random() * 10);
sum += random;
}
trace(sum + " - surpassed 100. END");
}
}
}