Components Flex


    
        
            import mx.core.UIComponent;
            [Bindable] private var rot:Number = 45;
            private function rotate():void
            {
                var matrix:Matrix3D = button.getLayoutMatrix3D();
                matrix.appendRotation( 45, Vector3D.Z_AXIS );
                button.layoutMatrix3D = matrix;
                rot += 45;
            }