Graphics Flex



    
        
            import mx.core.BitmapAsset;
            private function compare():void {
                var bmpd1:BitmapData = new BitmapData(img1.width, img1.height);
                var bmpd2:BitmapData = new BitmapData(img2.width, img2.height);
                bmpd1.draw(img1)
                bmpd2.draw(img2);
                var diff:BitmapData = bmpd2.compare(bmpd1) as BitmapData;
                var bitmapAsset:BitmapAsset = new BitmapAsset(diff);
                img3.source = bitmapAsset;
            }