Games Graphic C

#include
#include
#include
#include
void InitGraphicMode();
void Welcome();
void StartGame();
void DisplayName(int );
void Clear();
void main()
{
InitGraphicMode();
Welcome();
getch();
StartGame();
closegraph();
}
void InitGraphicMode()
{
int gdriver = DETECT, gmode, errorcode;
//In next line the path of bgi files is taken
initgraph(&gdriver, &gmode, "c:\tc\bgi");
errorcode = graphresult();
if (errorcode != grOk) /* an error occurred */
{
printf("Graphics error: %s
", grapherrormsg(errorcode));
printf("Press any key to halt:");
getch();
exit(1); /* return with error code */
}
}
//to print the welcome screen
void Welcome()
{
char pattern[8] = {0x00, 0x70, 0x20, 0x27, 0x00, 0x27, 0x20, 0x70};
int i;
setfillpattern(pattern, BLUE);
for(i=0;i<=320;i++)
{
bar(320-i,240-i*0.75,320+i,240+i*0.75);
delay ( 1 ) ;
}
settextjustify(1,1);
DisplayName(100);
settextstyle(5,0,4);
music();
delay(3);
}
//to Start the game
void StartGame()
{
void FirstScreen();
char
ShowList1(),ShowList2(),ShowList3(),ShowList4(),ShowList5(),ShowList6();
int FindNumber(long);
long check(char);
int number,i;
long num=0;
char val;
char ch;
char numstr[10];
while(1)
{
Clear();
music();
FirstScreen();
Clear();
music();
val=ShowList1();
num=check(val);
Clear();
music();
val=ShowList2();
num=num*10+check(val);
Clear();
music();
val=ShowList3();
num=num*10+check(val);
Clear();
music();
val=ShowList4();
num=num*10+check(val);
Clear();
music();
val=ShowList5();
num=num*10+check(val);
Clear();
music();
val=ShowList6();
num=num*10+check(val);
number=FindNumber(num);
itoa(number,numstr,10);
Clear();
music();
settextstyle(5,0,4);
settextjustify(0,1);
if (number)
{
outtextxy(100,150,"So the number you thought was...");
setcolor(14);
settextstyle(4,0,15);
settextjustify(1,1);
outtextxy(320,250,numstr);
setcolor(15);
settextstyle(6,0,4);
outtextxy(320,350,"Can't believe it .........");
}
else
{
setcolor(14);
outtextxy(100,180,"Your number is out of range ...");
outtextxy(200,260,"OR....");
outtextxy(100,340,"You did not answer properly !!! ");
}
settextjustify(1,1);
settextstyle(6,0,4);
setcolor(CYAN);
outtextxy(320,400,"Wish to Try again (y/n) !!!!");
ch=getch();
if (ch=='y'||ch=='Y')
{
outtextxy(510,400,"Y");
music();
getch();
}
else
{
outtextxy(510,400,"N");
getch();
music();
return;
}
}
}
void DisplayName(int ycor)
{
char *name[] = {"M","A","G","I","C"," ","N","U","M","B","E","R"};
int i;
settextjustify(1,1);
settextstyle(4,0,7);
for(i=0;i<12;i++)
{
setcolor(i+2);
outtextxy(40+i*45,ycor, name[i]);
}
}
void Clear()
{
setfillstyle(8,BLUE);
bar(0,0,640,480);
DisplayName(30);
}
//Displaying the first Game Screen
void FirstScreen()
{
settextjustify(1,1);
setcolor(2);
settextstyle(1,0,4);
outtextxy(320,150," Think of any number in the range ");
setcolor(14);
settextstyle(4,0,8);
outtextxy(320,250,"1 - 55");
settextstyle(5,0,3);
setcolor(CYAN);
outtextxy(320,350,"Press any key to continue ......");
setcolor(15);
settextstyle(3,0,3);
outtextxy(320,430,"And Please... Be Honest !!!!!");
getch();
}
//Displaying the six lists
char ShowList1()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120,"1, 3, 4, 7, 8, 11, 12");
outtextxy(70,180,"14, 16, 17, 18, 19, 20");
outtextxy(70,240,"24, 25, 28, 30, 31, 33");
outtextxy(70,300,"35, 37, 40, 42, 44, 46");
outtextxy(70,360,"47, 48, 50, 52, 54, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"Does Your number appear here ? (y/n)...");
ch=getch();
fflush(stdin);
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
getch();
return(ch);
}
char ShowList2()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120,"1, 3, 6, 8, 10, 11, 12");
outtextxy(70,180,"15, 17, 18, 19, 22, 23");
outtextxy(70,240,"26, 29, 31, 32, 33, 34");
outtextxy(70,300,"36, 37, 38, 41, 44, 45");
outtextxy(70,360,"47, 50, 51, 53, 54, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"How about here ? (y/n)...");
ch=getch();
fflush(stdin);
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
getch();
return(ch);
}
char ShowList3()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120,"1, 2, 5, 6, 7, 10");
outtextxy(70,180,"11, 13, 15, 16, 17, 19");
outtextxy(70,240,"21, 22, 24, 26, 27, 28");
outtextxy(70,300,"32, 35, 38, 40, 44, 46");
outtextxy(70,360,"47, 48, 49, 53, 54, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"Now here ? (y/n)...");
ch=getch();
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
fflush(stdin);
getch();
return(ch);
}
char ShowList4()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120,"1, 2, 5, 9, 13, 17, 18");
outtextxy(70,180,"20, 22, 25, 26, 28, 30");
outtextxy(70,240,"31, 32, 33, 35, 36, 37");
outtextxy(70,300,"38, 39, 40, 41, 42, 43");
outtextxy(70,360,"45, 46, 49, 51, 54, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"And here ? (y/n)...");
ch=getch();
fflush(stdin);
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
getch();
return(ch);
}
char ShowList5()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120," 4, 5, 8, 9, 10");
outtextxy(70,180,"11, 12, 13, 14, 15, 16");
outtextxy(70,240,"19, 21, 24, 27, 29, 30");
outtextxy(70,300,"32, 33, 34, 37, 38, 40");
outtextxy(70,360,"42, 45, 46, 51, 54, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"And here ? (y/n)...");
fflush(stdin);
ch=getch();
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
getch();
return(ch);
}
char ShowList6()
{
char ch;
setcolor(14);
settextstyle(3,0,4);
settextjustify(0,1);
outtextxy(70,120," 2, 3, 6, 7, 9");
outtextxy(70,180,"12, 13, 14, 15, 17, 19");
outtextxy(70,240,"23, 24, 25, 26, 27, 31");
outtextxy(70,300,"34, 35, 37, 38, 41, 42");
outtextxy(70,360,"43, 46, 47, 51, 52, 55");
settextstyle(5,0,3);
setcolor(2);
outtextxy(30,420,"Finally here ? (y/n)...");
ch=getch();
fflush(stdin);
if (ch=='y'||ch=='Y')
outtextxy(500,420,"Y");
else
outtextxy(500,420,"N");
getch();
return(ch);
}
int FindNumber(long num)
{
switch(num)
{
case 111100 : return (1);
case 1101 : return (2);
case 110001 : return (3);
case 100010 : return (4);
case 1110 : return (5);
case 11001 : return (6);
case 101001 : return (7);
case 110010 : return (8);
case 111 : return (9);
case 11010 : return(10);
case 111010 : return(11);
case 110011 : return(12);
case 1111 : return(13);
case 100011 : return(14);
case 11011 : return(15);
case 101010 : return(16);
case 111101 : return(17);
case 110100 : return(18);
case 111011 : return(19);
case 100100 : return(20);
case 1010 : return(21);
case 11100 : return(22);
case 10001 : return(23);
case 101011 : return(24);
case 100101 : return(25);
case 11101 : return(26);
case 1011 : return(27);
case 101100 : return(28);
case 10010 : return(29);
case 100110 : return(30);
case 110101 : return(31);
case 11110 : return(32);
case 110110 : return(33);
case 10011 : return(34);
case 101101 : return(35);
case 10100 : return(36);
case 110111 : return(37);
case 11111 : return(38);
case 100 : return(39);
case 101110 : return(40);
case 10101 : return(41);
case 100111 : return(42);
case 101 : return(43);
case 111000 : return(44);
case 10110 : return(45);
case 101111 : return(46);
case 111001 : return(47);
case 101000 : return(48);
case 1100 : return(49);
case 110000 : return(50);
case 10111 : return(51);
case 100001 : return(52);
case 11000 : return(53);
case 111110 : return(54);
case 111111 : return(55);
default : return(0);
}
}
long check(char ch)
{
if (ch=='y'||ch=='Y')
return(1);
else
return(0);
}
music()
{
int i ;
float octave[7] = { 130.81, 146.83, 164.81, 174.61, 196, 220, 246.94 } ;
for ( i = 0 ; i < 7 ; i++ )
{
sound ( octave[i] * 8 ) ;
delay ( 30 ) ;
}
nosound();
}