2D Graphics C#

/*
Professional Windows GUI Programming Using C#
by Jay Glynn, Csaba Torok, Richard Conway, Wahid Choudhury, 
   Zach Greenvoss, Shripad Kulkarni, Neil Whitlow
Publisher: Peer Information
ISBN: 1861007663
*/
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
namespace Cube
{
    /// 
    /// Summary description for CubeImage.
    /// 

    public class CubeImage : System.Windows.Forms.Form
    {
        /// 
        /// Required designer variable.
        /// 

        private System.ComponentModel.Container components = null;
        public CubeImage()
        {
            //
            // Required for Windows Form Designer support
            //
            InitializeComponent();
            this.Text = "Picture Cube";
            //
            // TODO: Add any constructor code after InitializeComponent call
            //
        }
        /// 
        /// Clean up any resources being used.
        /// 

        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
            base.Dispose( disposing );
        }
        #region Windows Form Designer generated code
        /// 
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// 

        private void InitializeComponent()
        {
            // 
            // CubeImage
            // 
            this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
            this.ClientSize = new System.Drawing.Size(292, 189);
            this.Name = "CubeImage";
            this.Text = "CubeImage";
        }
        #endregion
        /// 
        /// The main entry point for the application.
        /// 

        [STAThread]
        static void Main() 
        {
            Application.Run(new CubeImage());
        }
        protected override void OnPaint(PaintEventArgs pea)
        {
            CubeDBuf();
        }
        private void CubeDBuf()
        {
            Graphics g;
            string path;
            int x = 100, y = 40;
            Point A = new Point( 10,  50);
            Point B = new Point(180,  50);
            Point C = new Point( 10, 170);
    
            Point a = new Point(A.X + x, A.Y - y);
            Point b = new Point(B.X + x, B.Y - y);
            Point Z = new Point(B.X, C.Y);
            Point[] p3Fro = {A, B, C};
            Point[] p3Top = {a, b, A};
            Point[] p3Rig = {B, b, Z};
            Bitmap bm = new Bitmap(B.X +x, C.Y + y);
            g = Graphics.FromImage(bm);
 
            path = @"IndonHouses.bmp";
            Image im1 = Image.FromFile(path);
            g.DrawImage(im1, p3Fro);
            path = @"Pyramids.BMP";
            Image im3 = Image.FromFile(path);
            g.DrawImage(im3, p3Top);
            path = @"TadjMahal.bmp";
            Image im2 = Image.FromFile(path);
            g.DrawImage(im2, p3Rig);
    
            g = Graphics.FromHwnd(this.Handle);
            g.DrawImage(bm, 1, 1);
            g.Dispose();
        }
    }
}
           
         
  
P14_ImageCube.zip( 317 k)