2D Graphics C#

using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Drawing2D;
public class Form1 : System.Windows.Forms.Form{
  private System.ComponentModel.Container components = null;
  public Form1()
  {
    InitializeComponent();
  }
  protected override void Dispose( bool disposing )
  {
    if( disposing )
    {
      if (components != null) 
      {
        components.Dispose();
      }
    }
    base.Dispose( disposing );
  }
    protected override void OnPaint (PaintEventArgs e) {
         GraphicsPath path;
         path = new GraphicsPath(new Point[]{ new Point(10, 10),
                                               new Point(50, 10),
                                               new Point(20, 150),
                                               new Point(10, 50),
                                               new Point(200, 160)}, 
            new byte[] {(byte)PathPointType.Start,
                          (byte)PathPointType.Line,
                          (byte)PathPointType.Line,
                          (byte)PathPointType.Line,
                          (byte)PathPointType.Line });
         e.Graphics.DrawPath(Pens.Black, path);
    }
  private void InitializeComponent() {
      this.components = new System.ComponentModel.Container();
    this.Size = new System.Drawing.Size(300,300);
    this.Text = "Form1";
  }
  static void Main() {
    Application.Run(new Form1());
  }
}