2D Graphics C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Reflection;
using System.Text;
public static class Util
{
    public static Image LoadImage(string name)
    {
        System.Reflection.Assembly thisExe = System.Reflection.Assembly.GetExecutingAssembly();
        System.IO.Stream file = thisExe.GetManifestResourceStream("Simulator.Resources." + name);
        return Image.FromStream(file);
    }
}