using System;
using System.Globalization;
using System.Resources;
using System.Collections;
class Class1 {
static void Main(string[] args) {
ResourceWriter resourceWriter = new ResourceWriter("rntsoft.resources");
resourceWriter.AddResource("key 1", "First value");
resourceWriter.AddResource("key 2", "Second value");
resourceWriter.AddResource("key 3", "Third value");
resourceWriter.Generate();
resourceWriter.Close();
//Loose resource example
ResourceManager rm;
rm = ResourceManager.CreateFileBasedResourceManager("rntsoft",".",null);
Console.WriteLine(rm.GetString("key 1"));
}
}