Development Class C#

using System;
using System.Globalization;
using System.Resources;
using System.Collections;
class Class1 {
  static void Main(string[] args) {
      ResourceWriter resourceWriter = new ResourceWriter("rntsoft.resources");
      resourceWriter.AddResource("key 1", "First value");
      resourceWriter.AddResource("key 2", "Second value");
      resourceWriter.AddResource("key 3", "Third value");
      resourceWriter.Generate();
      resourceWriter.Close();
      //Loose resource example
      ResourceManager rm;
      rm = ResourceManager.CreateFileBasedResourceManager("rntsoft",".",null);
      Console.WriteLine(rm.GetString("key 1"));
   }
}