using System;
using System.Globalization;
using System.Resources;
using System.Collections;
class Class1 {
static void Main(string[] args) {
ResourceWriter resourceWriter = new ResourceWriter("rntsoft.resources");
resourceWriter.AddResource("key 1", "First value");
resourceWriter.AddResource("key 2", "Second value");
resourceWriter.AddResource("key 3", "Third value");
resourceWriter.Generate();
resourceWriter.Close();
ResourceSet Rs = new ResourceSet("rntsoft.resources");
Console.WriteLine(Rs.GetString("key 1 ", true));
Console.WriteLine(Rs.GetString("key 2", true));
Console.WriteLine(Rs.GetString("key 3", true));
Console.WriteLine(Rs.GetDefaultReader().ToString());
Rs.Close();
}
}