Development Class C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
using System.IO;
namespace Vestris.ResourceLib
{
    /// 
    /// Resource utilities.
    /// 

    public abstract class ResourceUtil
    {
        /// 
        /// Returns the memory representation of an object.
        /// 

        /// Object type.
        /// Data.
        /// Object's representation in memory.
        internal static byte[] GetBytes(T anything)
        {
            int rawsize = Marshal.SizeOf(anything);
            IntPtr buffer = Marshal.AllocHGlobal(rawsize);
            Marshal.StructureToPtr(anything, buffer, false);
            byte[] rawdatas = new byte[rawsize];
            Marshal.Copy(buffer, rawdatas, 0, rawsize);
            Marshal.FreeHGlobal(buffer);
            return rawdatas;
        }
    }
}