using System;
using System.Drawing;
using System.Windows.Forms;
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.NotifyIcon notifyIcon1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.ComponentModel.IContainer components;
[STAThread]
static void Main()
{
Application.Run(new Form1());
}
public Form1()
{
this.components = new System.ComponentModel.Container();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.contextMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {this.menuItem1});
this.menuItem1.Index = 0;
this.menuItem1.Text = "E&xit";
this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);
this.ClientSize = new System.Drawing.Size(292, 266);
this.Text = "Notify Icon Example";
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
notifyIcon1.Icon = new Icon("appicon.ico");
notifyIcon1.ContextMenu = this.contextMenu1;
notifyIcon1.Text = "Form1 (NotifyIcon example)";
notifyIcon1.Visible = true;
notifyIcon1.DoubleClick += new System.EventHandler(this.notifyIcon1_DoubleClick);
}
protected override void Dispose( bool disposing )
{
if( disposing )
if (components != null)
components.Dispose();
base.Dispose( disposing );
}
private void notifyIcon1_DoubleClick(object Sender, EventArgs e)
{
if (this.WindowState == FormWindowState.Minimized)
this.WindowState = FormWindowState.Normal;
this.Activate();
}
private void menuItem1_Click(object Sender, EventArgs e) {
this.Close();
}
}