using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Shapes;
public class Spiral : Window
{
Polyline poly;
[STAThread]
public static void Main()
{
Application app = new Application();
app.Run(new Spiral());
}
public Spiral()
{
Canvas canv = new Canvas();
canv.SizeChanged += CanvasOnSizeChanged;
Content = canv;
}
void CanvasOnSizeChanged(object sender, SizeChangedEventArgs args)
{
Console.WriteLine(args.NewSize.Height);
}
}