xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Matrix3D Transformations" Height="450" Width="300">
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Media3D;
namespace WpfApplication1
{
public partial class Matrix3DTransforms : Window
{
public Matrix3DTransforms()
{
InitializeComponent();
Matrix3D M = new Matrix3D(1, 2, 3, 4,
2, 1, 0, 0,
0, 0, 1, 0,
1, 2, 3, 1);
Matrix3D M1 = M;
tbOriginal.Text = "(" + M.ToString() + ")";
M = M1; // Reset M to the original matrix.
M.ScalePrepend(new Vector3D(0.5, 1.5, 2.5));
tbResult.Text = "(" + M.ToString() + ")";
}
}
}