xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Path Animation" Height="500" Width="518">
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class PathAnimationExample : Window
{
public PathAnimationExample()
{
InitializeComponent();
path2.Freeze(); // For performance benefits.
DoubleAnimationUsingPath daPath = new DoubleAnimationUsingPath();
daPath.Duration = TimeSpan.FromSeconds(5);
daPath.RepeatBehavior = RepeatBehavior.Forever;
daPath.AccelerationRatio = 0.6;
daPath.DecelerationRatio = 0.4;
daPath.AutoReverse = true;
daPath.PathGeometry = path2;
daPath.Source = PathAnimationSource.X;
circle2.BeginAnimation(Canvas.LeftProperty, daPath);
daPath = new DoubleAnimationUsingPath();
daPath.Duration = TimeSpan.FromSeconds(5);
daPath.RepeatBehavior = RepeatBehavior.Forever;
daPath.AccelerationRatio = 0.6;
daPath.DecelerationRatio = 0.4;
daPath.AutoReverse = true;
daPath.PathGeometry = path2;
daPath.Source = PathAnimationSource.Y;
circle2.BeginAnimation(Canvas.TopProperty, daPath);
}
}
}