WPF C# Tutorial

    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    x:Class="ProgBar.Window1"
    Title ="ProgressBar"
    Width="500">
  
    
    
      
        StatusBar
      

    
  


//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace ProgBar
{
    public partial class Window1 : Window
    {
        
        private void MakeOne(object sender, RoutedEventArgs e)
        {
            sbar.Items.Clear();
            TextBlock txtb = new TextBlock();
            txtb.Text = "ProgressBar with five iterations.";
            sbar.Items.Add(txtb);
            Image image = new Image();
            BitmapImage bi = new BitmapImage();
            bi.BeginInit();
            bi.UriSource = new Uri(@"pack://application:,,,/sunset.png");
            bi.EndInit();
            image.Source = bi;
            ImageBrush imagebrush = new ImageBrush(bi);
            ProgressBar progbar = new ProgressBar();
            progbar.Background = imagebrush;
            progbar.Width = 150;
            progbar.Height = 15;
            Duration duration = new Duration(TimeSpan.FromMilliseconds(2000));
            DoubleAnimation doubleanimation = new DoubleAnimation(100.0, duration);
            doubleanimation.RepeatBehavior = new RepeatBehavior(5);
            progbar.BeginAnimation(ProgressBar.ValueProperty, doubleanimation);
            sbar.Items.Add(progbar);
        } 
     }
}