#include
using namespace std;
union WordByte
{
private:
unsigned short w; // 16 bits
unsigned char b[2]; // Two bytes: b[0], b[1]
public: // Word- and byte-access:
unsigned short& word() {
return w;
}
unsigned char& lowByte() {
return b[0];
}
unsigned char& highByte(){
return b[1];
}
};
int main()
{
WordByte wb;
wb.word() = 256;
cout << "\nWord: " << (int)wb.word();
cout << "\nLow-byte: " << (int)wb.lowByte()
<< "\nHigh-byte: " << (int)wb.highByte()
<< endl;
return 0;
}