#include
using namespace std;
int main()
{
float *f;
int *i;
f = new float;
i = new int;
if(!f || !i) {
cout << "Allocation error\n";
return 1;
}
*f = 10.101;
*i = 100;
cout << *f << ' ' << *i << '\n';
delete f;
delete i;
return 0;
}