#include
using namespace std;
void XHandler(void)
{
try {
throw "hello";
}
catch(char *) {
cout << "Caught char * inside XHandler." << endl;
throw;
}
}
int main(void)
{
cout << "Start: " << endl;
try {
XHandler();
}
catch(char *)
{
cout << "Caught char * inside main." << endl;
}
cout << "End";
}