#include
using namespace std;
class static_type {
static int i;
public:
static void init(int x) {
i = x;
}
void show() {
cout << i;
}
};
int static_type::i;
int main()
{
static_type::init(100); // init static data before object creation
static_type x;
x.show();
return 0;
}