#include
using namespace std;
class MyClass {
int a[3];
public:
MyClass(int i, int j, int k) {
a[0] = i;
a[1] = j;
a[2] = k;
}
int operator[](int i) {
return a[i];
}
};
int main()
{
MyClass object(1, 2, 3);
cout << object[1];
return 0;
}