#include
using namespace std;
const int SIZE = 3;
class MyClass {
int a[SIZE];
public:
MyClass() {
register int i;
for(i = 0; i a[i] = i;
}
int operator[](int i) {
return a[i];
}
};
int main()
{
MyClass myObject;
cout << myObject[2];
return 0;
}