#include
#include
using namespace std;
class Base {
public:
Base():hide(0){}
void mutate(int i){ hide = i;}
void print()const {cout << "hide in Base = "
<< hide << endl;}
private:
int hide;
};
class One: public Base {
public:
One():Base(),data(0) {}
void mutate(int i){ data = i;}
void print()const {cout << "data in One = "
<< data << endl;}
private:
int data;
};
int main ()
{
Base* bptr; One* Derived;
cout << typeid(bptr).name() << endl;
cout << typeid(Derived).name() << endl;
if (typeid(bptr) == typeid(Derived))
cout << "type bprt & Derived same" << endl;
}