Graphic Delphi

Title: Load bitmap from resource DLL
First of all, you should load the library with LoadLibrary function. And for loading bitmap from this library use LoadFromResourceName function.
There is a 'BITMAP3' section which contents a bitmap file in the resource file.
procedure TForm1.Button1Click(Sender: TObject);
var
LibHandle: THandle;
Bitmap: Tbitmap;
begin
LibHandle:=Loadlibrary('MyDLL.dll');
try
if LibHandle<>0 then
begin
Bitmap:=TBitmap.Create;
Bitmap.LoadFromResourceName(LibHandle,'BITMAP3');
Image1.Canvas.Draw(0,0,Bitmap);
end;
finally
Bitmap.Free;
end;
end;